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- #include "vogl.h"
-
- /*
- * getgp
- *
- * return the current (x, y, z) graphics position
- */
- void
- getgp(x, y, z)
- Coord *x, *y, *z;
- {
- *x = vdevice.cpW[V_X];
- *y = vdevice.cpW[V_Y];
- *z = vdevice.cpW[V_Z];
- }
-
- /*
- * getgpos
- *
- * Get the current graphics position after transformation by
- * the current matrix.
- */
- void
- getgpos(x, y, z, w)
- Coord *x, *y, *z, *w;
- {
- *x = vdevice.cpWtrans[V_X];
- *y = vdevice.cpWtrans[V_Y];
- *z = vdevice.cpWtrans[V_Z];
- *w = vdevice.cpWtrans[V_W];
- }
-
-